1. Modellus Tips: Tailoring the size We start with a monitor whose resolution is set to 1280 x 800 pixels (px)
Modellus This leaves a desk for the animations of 1233 x 669 px, which can be checked with the digital meter.
Everything must be moved within these measures desk, and a common problem is to ensure that, for example, a vector is the desired size and not be neither too small nor too large. If you insert a vector x = 1000 y = 1000, will exit the screen and not see it.
The result will be something like:
What to do? We follow a simple rule:
IF THE OBJECT IS LARGE SCALE IS SMALL Conclusion:
- If I want to make little big, I must increase scalability.
- If I want to make great small, I REDUCE THE SCALE.
This trick also works for particles that escape quickly from the screen of the animation.
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